The Gamification Report Blog
by Jonathan Peters, PhD
When discussing technology and learning, it’s important to understand that the human brain developed over millions of years, and even the most ancient parts of the brain were learning long before we developed our cerebral cortex.
Putting aside survival and...
What is your most significant competitive advantage?
Henry Ford once said, “Thinking is the hardest work there is, which is the probable reason why so few engage in it.”
Today the only significant differentiator for you, your career, and your success in relationships, health,...
My previous post, The Problem with the F Word, explored the self-fulfilling fear cycle and self-limiting beliefs that trap you and keep you from moving there.
In the book Habits Die Hard, authors Anderson and Murphy reference a practice from Buddhist teacher, James Barasz, that...
by Monica Cornetti
President, Sententia Inc
Have you ever thought about the gap between where you are and where you want to be? How big is that gap?
Have you discovered what that gap is? Typically, it’s the risk you haven't taken.
What keeps you from crossing that gap? It’s that...
Learner Personas are fictional characters, created based upon your research to represent the different learners that will take your training or use your employee engagement tool. Creating personas helps you, the designer, and your team to understand learner's needs, pain points,...
by Monica Cornetti
Chief Engagement Officer, Sententia Gamification
My adventure into the world of gamification for learning began in the summer of 2012 when I received a call from a client asking me to develop a Creative Thinking Workshop for her managers using gamification. She said to me, "I...
Training and eLearning awards and industry recognition are a well-established part of the Learning & Development community.
But while it's exciting to win big at an awards ceremony, you may be wondering whether they're worth the hard work and time that it takes to enter.
Awards and the...